Showing posts with label interactive. Show all posts
Showing posts with label interactive. Show all posts

11/03/2012

The future of the book

The Future of the Book. from IDEO on Vimeo.



Nicely designed video explaining the reading experience we might soon all adapt to.
Made by IDEO,design thinking firm.

07/03/2010

danse dance

DanseDance from Julien Vallée on Vimeo.


Julien Vallée's and Nicolas Burrows' new interactive project:

'Each day, we are surrounded by seemingly insignificant objects, taking them from one place to the other, or leaving them on a table for weeks, without paying any attention to them. We ignore or forget them, using things only when we need to, making sure they don’t interfere or inhabit our space. But what if they were not so stable and subservient? What if they could swivel, bounce or even fly. And what if they did so all at the same time? We want to imagine a place where objects could live and move, harmoniously, and of their own accord. Without interfering with each other these objects would bounce, roll, turn and cross each other’s paths.

This experiment is about re-discovering our daily surroundings. Each object is assigned to a letter on the keyboard, and can be activated or deactivated at any time'.


Julien Vallée is a Montreal based graphic / motion-designer. Trying to explore the different fields of design, he's been questioning the relative roles of the computer and handmade processes in design. He tries to get in touch with every aspect of the environment, using manual processes strongly supported by the technological tools of today to bridge as many of these disciplines as he can.

Nicolas Burrows is an artist, illustrator and designer and works as part of the Nous Vous collective. He also makes music under the moniker 'Glaciers'. He tries to make work appropriate to the context, and is interested in collaborative processes.

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MTV-One from Julien Vallée on Vimeo.


02/04/2009

exploratorium


The Flash Application My Evidence by Exploratorium, Museum of science art and human perception, explores and then visualizes the way we get to know what we know. The user is asked to answer questions about facts that are hard for the individual to experience by himself. For example “Humans cause global warming” is a theory believed by many people but quite hard to proof by one individual. Going further it’s nearly impossible for the individual to know such things if it’s on its own. The answers to these questions range from “I noticed or experienced” to “I heard on TV or radio”. Further attributes of an answer are the place where someone learned it, the person’s gender or age and how much the author refutes or supports the stated fact.

21/03/2009

poster wall

A Poster Wall for the 21st Century

On the occasion of the opening of the new Graphic Design Museum in Breda (NL) the posterwall for the 21st century was launched, both online and as an installation in the museum itself. In the museum 600 unique posters are automatically generated daily using content gathered from various internet sources. Online, one new poster is generated every five minutes. Constantly new and updated, the posters contain content covering a range of topics such as cultural events, news, weather, etc. In the museum it’s placed at the end of the overview exhibition ‘100 Years of Graphic Design in the Netherlands’. It attempts to provide insight into the direction graphic design might go in the future while posing the question: ‘Do we still need graphic designers?’

lust

02/03/2009

web.without.words.


weblog by Paul Armstrong: "web.without.words started simply as a way for me "practice what I preach" -- to visually represent my core belief that hierarchy, grid systems and uniformity ultimately lead to a more natural user experience. By showing the overall structure of any website, by stripping naked all the distractions of text and ads and images and showing a site for what the eye unconsciously perceives. The eye strives for pattern, consistency, unformity, predictability and balance in the complex lexicon of visual language unfurled to us constantly. My desire has always been to educate my clients and constituents about why a design is effective or ineffective (not merely beautiful or ugly) and my hope is that web.without.words can be a small step toward being that for others who visit."